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Baguette

Game and commercial ready asset of a baguette created through the technique of photogrammetry to create a 3D scan. All maps are color calibrated and the materials are PBR (Physically Based Rendering).

PBR maps: Albedo - Roughness - Metalness - Normal - Ambient Occlusion - Height

PBR maps: Albedo - Roughness - Metalness - Normal - Ambient Occlusion - Height

Baguette - Photogrammetry asset